May 1996 |
Quake
For DOS & Windows Developer: id Software Release: June 1996 | |
Brace yourself for the next evolution in 3-D shooters. From idSoftware, creators behind the genre-defining Doom, comes an insane-looking successor called Quake. Players will still have the freedom to roam around in a three-dimensional space shooting loads of enemies with big, honkin' guns, but you have never seen a massacre quite like this. As this issue goes to print, PC owners can download a free "shareware" demonstration with a multi-player deathmatch mode enabled. This is already compatible with network cards and serial cable, meaning networked PCs can play together with up to 8 players at once!
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Final Fantasy 7
For PS-X Developer: Squaresoft Release: December 1996 JPN | |
It turns out the rumors were true! Despite Nintendo's assurances, Square is packing up and moving their priorities over to Sony to publish titles for PlayStation. Final Fantasy 7, a highly anticipated project originally planned for release on the Ultra 64, will be the first of such titles transitioning to greener pastures. This seventh entry is a dramatic tonal departure from the detailed spritework seen on Super NES. It will harness the polygon-drawing powers of the PS-X to present a rejuvenated battle engine complete with 3-D characters and lifelike interactions unlike any RPG seen before.
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Policenauts
For SATURN Developer: Funcom Release: Summer 1996 JPN | |
Konami's cyberpunk thriller Snatcher won universal acclaim when it was first released for Sega-CD in '94. Policenauts is a similarly styled adventure game developed by the same team that brought you one of the all-time greats. In the near future, a proficient defense force made up of earth's finest protectors is established to guard a delicate space colony. One of these enforcers falls adrift into the emptiness of space, only to mysteriously emerge seemingly un-aged after decades. Just as was the case with Snatcher, you will travel from location to location interacting with objects, speaking with various characters, and, occasionally, donning your pistol to stop the bad guys. The storyline appears fairly linear without any divergent paths, however both the graphics and sound seem superb. Policenauts is out now in Japan on 3DO and PlayStation, with an upcoming Saturn release expected to have improved video fidelity and light gun support. |
Wild Arms
For PS-X Developer: Media Vision Release: TBD 1996 | |
The age of 32-Bit RPGs is upon us! Brought to you by the creative wizards behind Rapid Reload and the Japan-only 3-D shooter Crime Crackers is an exciting role-player called Wild Arms. Early previews demonstrate drop-dead gorgeous combat sequences featuring high-quality polygonal characters. Battles utilize an orthodox turn-based system involving the traditional metrics of hit points, items, and special abilities. World traversal plays out on a 2-D, top-down view. Some elements of puzzle-solving are present in the overworld to overcome obstacles, like pushing heavy blocks or demolishing boulders to breach passageways. Wild Arms revolves around the stories of three central figures - Adventurer Rudy Ragnite, spell-user Cecilia Ardelheit, and treasure hunter Zack Van Brace. We will be on the lookout for more news on this RPG as we look ahead to the second half of PlayStation's first full year in the US market. |
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Legacy of Kain
For PS-X Developer: Silicon Knights Genre: Action-Adventure Release: TBD 1996 |
Crime Wave
For SATURN Developer: Domark Genre: Racing-Action Release: Holiday 1996 |
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Terranigma
For SNES Developer: Quintet Genre: Action-RPG Release: Autumn 1996 |
Impact Racing
For PS-X Developer: FunCom Genre: Racing Release: Summer 1996 |
Click for Previews From April 1996 |
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