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Koei - For Game Boy
Stop That Roach!
Puzzle | 1 MB
Release: June 1994
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Boy, oh boy. Programmers will turn anything into a game nowadays. Even bug squishing! Stop That Roach! is a Game Boy puzzler developed by the fine folks at Koei. Stepping in the nasty shoes of a pest exterminator, players will need to use their noggins to outsmart the sly little cockroaches before they reach the confectionary-shaped goal. Defending your cake may not sound as important as saving the planet from alien invaders, but in our book, roaches are even worse! Roach is a fun timewaster with a hint of strategy but otherwise there isn't much to be done, here. Most gamers will be through in five minutes.


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Taito - For Game Boy
Chase H.Q. II
Racing | 1 MB
Release: Apr 1994
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Seeing as the Game Boy cannot exactly handle the likes of F-Zero or Super Mario Kart, PPM must look to third-party manufacturers for solid, portable racing games. Meet Chase H.Q. II by Taito, a cart that practically begs Nintendo to release an updated handheld system. Drive down a series of long, lonely highways to find and corner the perp - then pummel them into submission! Players will be able to upgrade their vehicle, and the addition of minor cutscene messages was a nice touch, but Chase requires a hefty amount of imagination to get through it without losing your mind, or returning this game.


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Nintendo - For Game Boy
Wario Land
Platformer | 4 MB
Release: Apr 1994
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Mario is Missing? "Good!" boasts the mischievous Wario. "Time for my turn in the spotlight!" Super Mario Land 3: Wario Land is the long-awaited sequel to Six Golden Coins. Wario takes center stage in this platforming adventure, and he is determined to grab as much treasure as he possibly can. Unlike his nemesis, Wario does not lazily jump on his foes. He charges forward and pummels them! By donning various power-up hats, he can also learn to fly and breathe fire. Wario Land shines as a worthy successor with great music and original gameplay for Nintendo's portable system.


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Capcom - For Game Boy
Mega Man IV
Platformer | 8 MB
Release: Dec 1993
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Get ready for another entry in the exciting action-adventure series from Capcom. That's right, Mega Man returns for his fourth entry on the Game Boy portable. Drawing elements from IV and V on NES, Capcom re-introduces robot masters along with their special weapons. Sprites are easily definable on the tiny, green-and-white screen of the aging Game Boy, and they move astoundingly quick. The Blue Bomber can also now spend P-Chips on items at Dr. Right's Lab, from Weapon Chargers to E Tanks! Our PPM Crew found Mega Man IV the best Mega yet on a portable pushed to its limits.


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Capcom - For Game Boy
TMNT III
Platformer | 8 MB
Release: Dec 1993
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Turtle Power is back again on Game Boy in Radical Rescue, an action-adventure title available in stores now. Staring Michelangelo (the turtle, not the artist), the player must navigate the complex Fortress maze and rescue his three friends! Once each turtle is rescued, you may switch out to another based on his abilities and fighting style. Play control is fair but underwhelming for a Konami platformer. Graphics do the small screen justice, however, and the music is rather bouncy! This is a bit of a challenge, and you'll be checking your map often, but turtle fans of all ages will love it.


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HAL - For Game Boy
Kirby's Pinball Land
Pinball | 8 MB
Release: Nov 1993
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What do you mean PPM is reviewing a Kirby pinball game before the markedly superior Sonic Spinball? Oh, the humanity! Yes, folks, Kirby is back on Game Boy with Kirby's Pinball Land, an adventure-style pinball game developed by HAL Studios. The little pink puffball makes for the perfect roller ball as this title carries over the basics of pinball alongside Dream Land's character sprites. Pinball Land is in our view more of a traditional, screen-by-screen pinball game than Spinball as well. Worth a shot if you're a newbie or a pinball wizard!


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Acclaim - For Game Boy
Mortal Kombat
Game Type | Game Size | Release
Fighting | 2 MB | Sept 1993
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Squeezing the complex graphics and arcade action of Mortal Kombat onto the tiny, green and white Game Boy screen must not have been an easy task. Acclaim certainly appeared to give it their best shot, and the result is... well, maybe a good enough job considering the limitations. Move varieties for all available characters are present minus Johnny Cage, but the blood is nowhere to be found, the animation is horrendously sluggish, fighter sounds are totally absent, and the controls are limited to the A and B face buttons. It may be a technical marvel, but we think Game Boy owners may emerge disappointed and ask for a return.


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Nintendo - For Game Boy
Link's Awakening
Game Type | Game Size | Release
Action | 8 MB | August 1993
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Nintendo delivers an excellent follow-up to A Link to the Past with the newest, monochromatic Zelda on the Game Boy. Our hero awakens on a deserted beach, and the player must guide him through a multitude of dungeons and perilous plateaus to learn the secret of the Wind Fish. Not dissimilar to Mario Land 2, the Big N manages to squeeze a 16-Bit-like cart onto the very tiny Game Boy screen, and yet again, we're amazed. Link's adventure is most enjoyable from start to finish, the new items and collectables keep us on our toes, and the sound design is wonderful for a portable cart. Well done, Nintendo.


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Konami - For Game Boy
Kid Dracula
Game Type | Game Size | Release
Action | 2 MB | April 1993
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Drac makes his way to the Game Boy courtesy of Konami, appropriately shrunken down for the portable machine. Take control of the King of Darkness in a slew of exciting levels with a range of transformative abilities to take out the baddies. With a variety of level designs, above average play control, and graphics that push the Game Boy's limits, this is an easy pick-up for all you portable fans out there reading this.




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Nintendo - For Game Boy
Super Mario Land 2
Game Type | Game Size | Release
Action | 4 MB | Nov 1992
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Easily the best Game Boy title we here at PyroPlayers have tackled this year. Mario 2 on the Game Boy outshines its older brother in every respect, and actually looks and plays like an NES Mario! The level design is fantastic, power-ups are rewarding, and it's chock-full of secrets. All it needs now is a spot of color to be perfect.


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Capcom - For Game Boy
Bionic Commando
Game Type | Game Size | Release
Action | N/A | Oct 1992
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Rad Spencer, an agent of the FF Corps, is on a mission to rescue his friend and ally from the evil Doraize Army! This platformer is rather fun considering the limitations of the tiny Game Boy portable screen, and after a while you do forget that you're playing on a handheld. It's another excellent title in a long list from Capcom studios, and perhaps on par with the NES counterpart.


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