Remaking a killer Super NES classic is no easy feat. The question with Star Fox 64 is how well does it match expectations. With gorgeous polygonal graphics, strong gameplay, certain replay value, and solid multiplayer support, it undoubtedly exceeds them. Fox McCloud lands the starring role, the furry leader of the famed Star Fox fighting squadron. In his quest to wrestle control of the galaxy back from the evil Emperor Andross, he teams up with wise veteran Peppy Hare, fiery Falco, and the whiny frog Slippy. This title retains the on-rails gameplay from the original as the player controls a futuristic Arwing space fighter. Controls are nice and precise whether weaving around asteroid fields or dodging enemy lasers. Two other vehicles are at Fox's disposal - the Landmaster tank and the Blue Marine submarine - each accessed only on special stages.
Star Fox 64 features branching paths with plenty of opportunities to shift away from the easy route. This allows for exceptional replay value beyond the required seven missions per play session. Winning special medals when killing a set number of enemies presents an altogether tougher challenge. When not mesmerized by shimmering water or fluid enemy animations, you may notice a satisfying tactile jolt! No need to get your reflexes tested, it's only the bundled Rumble Pak. This adds a bit of wiggle to the controller when facing down giant explosions or when damaged by projectiles - lovely! Multi-player is a blast, too, albeit a touch cramped with four-way split-screen. The voice acting here is, frankly, nauseating, but that is to be expected. How else should a frog sound, anyway?
Printed in Issue #42, October-November 1997
GAMEPLAY: Excellent
GRAPHICS: Very Good
SOUND: Very Good
PRESENTATION: Very Good
JET'S REMARK:
How glorious it is to bear witness to a true-blue next-gen shooter. It easily surpasses nearly all other games of this genre on the current slate of consoles. Fox McCloud leads a mastery of rhythm intensity few shooters ever achieve.
Review Station Last Stop
Brace for pulse-pounding, intergalactic dogfights space with Star Fox 64 and its mastery of play control, personality, and visual design. Let it be proof that piloting happy-go-lucky fuzzy characters is a heap more fun than hyper realistic flight sims.