Gaming is all about hype these days. Manufacturing excitement over an industry product requires a ton of money and effort by paid marketing professionals, but sometimes the core product is just a total letdown. Mirage and Acclaim engaged in a gigantic campaign to build interest in Rise of the Robots, their 3-D(ish) fighter with revolutionary and unparalleled graphics. On PC and the fast-aging SNES, the graphical showcase is undoubtedly impressive. But what was it they seemed to forget about? Oh, yeah. Gameplay! You see, regardless of a title's shiny appearance, it is all for naught if the innards make you hurl.
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Behold the dazzling spectacle! |
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Enjoy the Android. He's mandatory. |
Seemingly no real effort was placed in the playability department. It's important to have snappy controls when designing a competitive fighting game, but the character responsiveness in Rise is plagued by sluggishness. Animation is choppy, the six-bot roster is miniscule, and the lack of attack diversity is stunning in the worst possible way. Two special moves is all you get. Our team has not endured a fighter this poor in ages, and it's a real testament to the power of hype and advertising that this cart is selling any copies at all. Paying more than a red cent for Rise is pure idiocy. Remember, kids, never judge a book by its cover.
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