

| August 1994 | 
      
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Donkey Kong Country
 For SNES Developer: Rare Release: November 1994  | ||||||||
Do you hear that distant thunder? Is the drumming caught in your ear? Look out - he's back! The classic Nintendo ape is reborn in what may be the most stunning game we've seen in ages. Donkey Kong Country is a Rare-developed title, made over in the U.K. by a handful of ingenious programmers, and will be the first Super NES game to use fully rendered visuals - and at blisteringly fast speeds, no less! 3-D graphics, the kind promised by 32-Bitters, is here on ol' reliable 16-Bit. No special chips, no intricate add-on hardware. Some thought this was an Ultra 64 demo on first glance, but Howard Lincoln himself assured us that this is a true-blue SNES game. DKC exhibits buttery-smooth scrolling gameplay, rock-solid platforming, and, as evident by Jet's request for a CD at CES, exceptional ambient music. You have got to see it to believe it. DKC is set to launch in November. | |||||||||
 
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Illusion of Gaia
 Developer: Quintet/Enix Genre: Role-Playing Release: September 1994  | 
 
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Super Punch Out!!
 Developer: Nintendo Genre: Boxing Release: Autumn 1994  | 
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Tetris 2
 Developer: Bullet-Proof/Nintendo Genre: Puzzle Release: Winter 1994  | 
 
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Uniracers
 Developer: DMA Design Genre: Racing Release: Winter 1994  | 
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Earthworm Jim
 For GENESIS Developer: Shiny Entertainment Release: Winter 1994  | 
Aladdin and Cool Spot were developed over at Virgin Games, but plenty in the industry credit programmer Dave Perry for instilling these titles, and many others, with the spark that made them so fantastic. Perry has now started his very own development studio called Shiny Entertainment. Their premier game: Earthworm Jim. This upcoming action-platformer is extraordinarily hyped. It took us forever just to nab a photo at CES without folks crowding the shot. Jim, you see, was once an average, everyday earthworm. That is, until he was pumped-up with a sudden jolt of accelerated evolution to grant him super-human abilities and size! He will zap to shreds silly-named foes like Major Music and Doc Duodenum along with a host of awful alien assailants. Seeing as this wormy hero is heading to television real soon, EJ may very well be the next big thing. | |
 
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Animaniacs
 Developer: Konami Genre: Action-Platformer Release: November 1994  | 
 
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Mortal Kombat II
 Developer: Probe/Acclaim Entertainment Genre: Fighter Release: September 1994  | 
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Ecco 2
 Developer: Novotrade/Sega Genre: Action-Adventure Release: Summer 1994  | 
 
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Samurai Showdown
 Developer: Saurus Genre: Fighter Release: Autumn 1994  | 
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Doom
 For JAGUAR Developer: id Software Release: Winter 1994  | 
Id Software's groundbreaking Doom is coming soon to the Jaguar. Utilizing an outrageous 65,000+ colors and finely tuned shading and lighting techniques, this version blows the competition out of the water. Brace yourself for a hellish quest the likes of which you've never seen before. Running at a lively 24 frames-per-second and featuring elaborate backgrounds and character movement, this is one 3-D shooter you will not want to pass up. We expect Doom to launch on Jaguar later this year. | |
 
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Alien v Predator
 Developer: Rebellion Developments Genre: 3-D Shooter Release: October 1994  | 
 
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Kasumi Ninja
 Developer: Hand Made Software Genre: Fighter Release: Autumn 1994  | 
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Iron Soldier
 Developer: Eclipse Software Genre: 3-D Simulator Release: Winter 1994  | 
 
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Battlezone 2000
 Developer: Atari Genre: 3-D Shooter Release: Late 1994  | 
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Way of the Warrior
 For 3DO Developer: Naughty Dog Release: Late 1994  | 
Way of the Warrior is an upcoming one-vs.-one fighting game from a new development studio named Naughty Dog. This disc will showcase ten souped-up, digitized warriors, brawling on the supreme tournament stage for eternal glory. Each fighter has over sixty moves to his or her arsenal, not to mention several brutal special strikes and fatalities. The excitement surrounding the CES exhibition verified player interest, but without an arcade outlet, time will tell if WOTW can beat MK. | |
 
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Super Street Fighter II
 Developer: Capcom Genre: Fighter Release: Autumn 1994  | 
 
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GEX
 Developer: Crystal Dynamics Genre: Action-Platformer Release: Late 1994  | 
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FIFA
 Developer: EA Sports Genre: Soccer Release: Autumn 1994  | 
 
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Demolition Man
 Developer: Alexandria, Inc. Genre: Action-Racing Release: Autumn 1994  | 
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