Issue Spotlight & Features
For three quick days in November, Nintendo unbolted its doors and let its Tokyo public take a sneak peek into its not-so-distant future. At Nintendo SpaceWorld 1997, the namesake company showcased a bundle of upcoming Nintendo 64 games and revealed a stunning intent for radical change.
On the threshold of a game console reveal, we explore the uncovered details for Sega's next-generation Dural.
Our entertainment crew examines the astounding success of Titanic at the box office as it continues to conquer the world.
The Autumn '97 Slime Award is presented to one of the lamest movie license tie-in productions seen yet.
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- Bomberman 64 (N64)
- Alundra (PSX)
- Extreme-G (N64)
- Chameleon Twist (N64)
- Mace: The Dark Age (N64)
- Armored Core (PSX)
- Tomb Raider II (PSX)
- Fighting Force (PSX)
- Crusader: No Remorse (SATURN)
- Fighters Megamix (SATURN)
- Marvel Super Heroes (SATURN)
- Banjo-Kazooie (N64)
- Klonoa (PSX)
- Panzer Dragoon Saga (SATURN)
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