Web Updates for May '98 NEW!
The Great Console Wars have claimed a new victim. Sega will officially retire the Saturn and refocus all efforts toward its upcoming "Katana" system. Sega COO Bernie Stolar recently revealed an ambitious $100 million ad campaign, seeking to recapture its once-massive market share in the next gen. In turn, a scant few Saturn titles are slated to emerge in 1998, Shining Force and Burning Rangers highlights among them. As Saturn fans ourselves, it's a sad sight to see. Rest assured PPM will continue to cover Sega softs until the well dries up. In the transition, expect to see a greater number of PSX and N64 Snapshot picks to fill the void.
Web Updates for April '98
Over in Japan, Pocket Monsters Red and Green on Game Boy is demolishing the competition and breaking all sorts of records. Nintendo's lovable byte-sized monsters have generated a massive following among Japanese children, driving explosive sales rivaling that of Tamagotchi. In addition to escalating licensing and marketing deals, the craze is making its way to home console to boot. A slate of Pocket Monsters titles is heading to N64, one of which stars the de facto mascot of the series: the yellow mouse Pikachu. Stay ahead of the game and learn how to get your head around this phenomenon in an in-depth Spotlight Feature.
Web Updates for March '98
Perhaps the most famous lovable dinosaur at all - erm, green not purple - is Yoshi, the happy-go-lucky steed. It's been 250 million years since his species roamed the Earth, and thanks to the splendiferous advances in computer technology, they're back! Yoshi stars in an all-new adventure now hitting the N64 named Yoshi's Story, and we've decided this cart deserves a full review all its own. That big nose is impossible to resist. It's only the latest notch in ever-expanding library of goodness gracing our screens this generation. Wondering about our favorite releases thus far this generation? Our incoming PPM Player Awards should remedy that right quick.
Web Updates for February '98
64-Bit action was on full display during the joyously hectic Nintendo SpaceWorld event. More intriguing than any game reveal was Pres. Yamauchi's pledge to redirect the company's focus away from heavy-hitter favorites toward titles with social impact, emphasizing the success of Tamagotchi, in particular. It's not just Nintendo, either. Home gaming is closing in on mimicking the arcade experience, embellishing socializing elements moreso than solo play. MK 64 and Goldeneye are at their best in multi-player mode, after all. Now with internet capabilities linking computers worldwide, games like Ultima Online are generating entire virtual communities!
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